POUCH. (Or the importance of preparedness)

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I've heard many artists, creators and critics attempt to bring down the beautiful design aesthetic that is the pouch. Specially Rob Liefelds use of the pouch. LIKE THIS. Which at first glance, seems, excessive. Maybe even downright silly (I mean, having pouches in the back of your shoulder blade is a little difficult to access to say the least).

What it really comes down to is the debate on top of everyone's mind:
To pouch or to not pouch?

I will break down this Heavily debated, societal relevant, question with my top three factors.

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Logical Factor:

We all use pockets, bags and purses. We as humans all have essential things we need to carry around daily. Now, if you're a higher level of human, say super, wouldn't you have a need for even more ways to carry things? If a regular human has say a wallet, keys and phone to carry around wouldn't a super human have multiples of these things? Which brings us to the unrelenting-never-ending-infinity loop of pouches Liefelds character have. Even though I have never personally seen one of his characters use these pockets, I believe that every single pocket possesses an essential item. Extra lasers cartridges. Grenades.  Keys to the youngbood jet. Keys to the youngblood off-road artillery vehicle.  Keys to the youngblood Fanmail P.O. Box. Etc.


Visual Factor:

Look. We all know it would be uncomfortable and generally more difficult to walk wearing a set of pouch straps on both upper thighs. Especially if your leg muscles are like watermelons on steroids. But, damn, if the repetative pattern of button down pockets doesn't look cool. Because if you are a hero you need to look cool. It's just bad PR to look like you made your costume from the scraps of a highschool musical.


Extreme Factor:

This is the intangible. The 'ROB" factor. He realized very early on in his career that pouches are not only vital to a characters survival but are just damn cool. And If you add enough of something the over-kill-ness of it makes it extremely cool. So 4 out of 5 characters have them.

You may think this is lazy design, but, just when you think he phones in a design, he pulls it off with a slight change in costume color. Or a character is left handed instead of right handed. "That's NOT Cable... it's Shafts father! Same pouches, shoulder pads and hair... but look, a different eye is glowing!" Only Rob could pull that off with genuine artistic integrity.

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Final verdict: TO POUCH!




-Oh! Oozi
This has been, "Rob The Best 4 Eva: But why?", a (semi) weekly (yearly?) tribute Blog to Rob Liefeld by Oh! Oozi. :iconpuppygrenade:
© 2015 - 2024 Rob-Liefeld
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WaitingWhileWatching's avatar
Another Reason I fell in love with his work when i was a puppy. At the time I did not really think of artists, just the pictures. I was a kid who got into the artwork over anything. I did not have much money growing up so comics was a rare investment, I chose video games over comics lol Anyway our first ever comic we paid for (my bro and I) Was Brigade #1. At the time it was new to me. The style, the colors, the characters' expressions and the cool body hair. Cutting to the chase learning that good character designs are like designing a logo. Best character design are those that can be seen within a silhouette, and most of Rob's Characters have that within the design. Spandex is too flat, but GEAR or POUCHES gives the designs more character. just my opinion.